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Reinforcement Learning (RL)

Training AI through trial and error with rewards and penalties.

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Definition

Reinforcement Learning trains agents to make decisions by rewarding desired behaviors and penalizing undesired ones.

  • **Key Components:**
  • Agent: The learner/decision maker
  • Environment: What the agent interacts with
  • State: Current situation
  • Action: What the agent can do
  • Reward: Feedback signal

How It Differs: - Supervised Learning: Learn from labeled examples - Unsupervised Learning: Find patterns in data - Reinforcement Learning: Learn from experience

Famous Examples: - AlphaGo: Beat world Go champion - OpenAI Five: Beat Dota 2 pros - Robot locomotion

In LLMs: - RLHF uses RL to align models with human preferences

Examples

Training a robot to walk by rewarding forward movement.

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Reinforcement Learning (RL) | AI Glossary | A2Z AI